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What is Maya?Maya is professional 3D software for creating realistic characters and blockbuster-worthy effects.

  • Bring believable characters to life with engaging animation tools.

  • Shape 3D objects and scenes with intuitive modeling tools.

  • Create realistic effects—from explosions to cloth simulation.


Why use Maya?

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Accelerate workflows

Maya’s powerful tools help you iterate faster so you can focus on creativity and meet deadlines.

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Deliver stunning visuals

Add fine details to characters and scenes, and deliver quality work that keeps clients coming back.

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Scale for complexity

Top artists in the industry rely on Maya to create the most complex shots, characters, and worlds.

Get more with the Media & Entertainment Collection

Bring breathtaking scenes and characters to life for film, TV, and games.

All of the creative tools you need to build a powerful and scalable 3D animation pipeline for complex simulations, effects, and rendering.

Media & Entertainment Collection includes:

What you can do with Maya

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Breathe life into 3D models with powerful animation tools

Whether you’re animating lifelike digi doubles or lovable cartoon characters, Maya has the animation toolset to bring your 3D assets to life.

Image courtesy of Metro-Goldwyn-Mayer Pictures Inc

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Create detailed simulations with Bifrost for Maya

From blazing explosions to complex snowstorms, Bifrost makes it possible to create physically accurate simulations in a single visual programming environment.

Workflows and use cases

Harnessing the power of rigging in Maya

Rodeo FX’s lead rigger, Mathias Røyrvik, puts Maya’s latest rigging tools to the test on his Peaky Rhino character.

Creating a 3D animated sequence remotely

See how the tools in the Media & Entertainment Collection are being used for animated short, Mkali’s Mission.

Spreading awareness on climate change

The team behind award-winning short film Migrants used Maya to tell a beautiful story about climate change.

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    “When you’re met with the challenge of a tiger that’s got wings or a giant centipede with a toothy maw, you need to start looking at things outside the box.”

    –Will Pryor, Head of Rigging & Creature FX, Axis Studios

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    “We had to create complex visual effects in such a limited period… [Using Bifrost for Maya], we were able to make scenes more realistic than reality itself.”

    –Jeon Byeong-geun, Lead Character TD, Westworld

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    “We were one of the first studios to greenlight a project after the COVID shutdown. We’re going faster than we ever have."

    –Russ Smith, VFX Supervisor, Bron Animation

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    “We don’t need to reinvent the wheel for each new project. We can use our skills to get the most out of the models, to deliver the best possible digital humans.”

    –Mao Lin Liao, founder and CEO of REBLIKA


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USD in Production at Animal Logic

Animal Logic shares their journey of how they integrated Universal Scene Description (USD) in Maya into their production pipeline.

Frequently asked questions (FAQs)