One of the fundamental differences of objects versus primitives is that objects are stored and copied “by reference”, whereas primitive values: strings, numbers, booleans, etc – are always copied “as a whole value”. Show That’s easy to understand if we look a bit under the hood of what happens when we copy a value. Let’s start with a primitive, such as a string. Here we put a copy of 7 into 8:
As a result we have two independent variables, each one storing the string 9.Quite an obvious result, right? Objects are not like that. A variable assigned to an object stores not the object itself, but its “address in memory” – in other words “a reference” to it. Let’s look at an example of such a variable:
And here’s how it’s actually stored in memory: The object is stored somewhere in memory (at the right of the picture), while the 0 variable (at the left) has a “reference” to it.We may think of an object variable, such as 0, like a sheet of paper with the address of the object on it.When we perform actions with the object, e.g. take a property 2, the JavaScript engine looks at what’s at that address and performs the operation on the actual object.Now here’s why it’s important. When an object variable is copied, the reference is copied, but the object itself is not duplicated. For instance:
Now we have two variables, each storing a reference to the same object: As you can see, there’s still one object, but now with two variables that reference it. We can use either variable to access the object and modify its contents:
It’s as if we had a cabinet with two keys and used one of them ( 3) to get into it and make changes. Then, if we later use another key ( 0), we are still opening the same cabinet and can access the changed contents.Two objects are equal only if they are the same object. For instance, here 5 and 6 reference the same object, thus they are equal:
And here two independent objects are not equal, even though they look alike (both are empty):
For comparisons like 7 or for a comparison against a primitive 8, objects are converted to primitives. We’ll study how object conversions work very soon, but to tell the truth, such comparisons are needed very rarely – usually they appear as a result of a programming mistake.Const objects can be modified An important side effect of storing objects as references is that an object declared as 9 can be modified.For instance:
It might seem that the line 0 would cause an error, but it does not. The value of 0 is constant, it must always reference the same object, but properties of that object are free to change.In other words, the 2 gives an error only if we try to set 3 as a whole.That said, if we really need to make constant object properties, it’s also possible, but using totally different methods. We’ll mention that in the chapter Property flags and descriptors. So, copying an object variable creates one more reference to the same object. But what if we need to duplicate an object? We can create a new object and replicate the structure of the existing one, by iterating over its properties and copying them on the primitive level. Like this:
We can also use the method Object.assign. The syntax is:
It copies the properties of all source objects into the target 4, and then returns it as the result.For example, we have 0 object, let’s add a couple of permissions to it:
If the copied property name already exists, it gets overwritten: 0We also can use 7 to perform a simple object cloning: 1Here it copies all properties of 0 into the empty object and returns it.There are also other methods of cloning an object, e.g. using the spread syntax 9, covered later in the tutorial.Until now we assumed that all properties of 0 are primitive. But properties can be references to other objects.Like this: 2Now it’s not enough to copy 1, because 2 is an object, and will be copied by reference, so 3 and 0 will share the same sizes: 3To fix that and make 0 and 3 truly separate objects, we should use a cloning loop that examines each value of 7 and, if it’s an object, then replicate its structure as well. That is called a “deep cloning” or “structured cloning”. There’s structuredClone method that implements deep cloning.The call 8 clones the 9 with all nested properties.Here’s how we can use it in our example: 4The 0 method can clone most data types, such as objects, arrays, primitive values.It also supports circular references, when an object property references the object itself (directly or via a chain or references). For instance: 5As you can see, 1 references the 3, not the 0! So the circular reference was cloned correctly as well.Although, there are cases when 0 fails.For instance, when an object has a function property: 6Function properties aren’t supported. To handle such complex cases we may need to use a combination of cloning methods, write custom code or, to not reinvent the wheel, take an existing implementation, for instance from the JavaScript library lodash. Objects are assigned and copied by reference. In other words, a variable stores not the “object value”, but a “reference” (address in memory) for the value. So copying such a variable or passing it as a function argument copies that reference, not the object itself. All operations via copied references (like adding/removing properties) are performed on the same single object. To make a “real copy” (a clone) we can use 7 for the so-called “shallow copy” (nested objects are copied by reference) or a “deep cloning” function 0 or use a custom cloning implementation, such as .
How do you copy properties from one object to another object in JavaScript?Object.assign() The Object.assign() static method copies all enumerable own properties from one or more source objects to a target object.
How do you copy properties from one object to another object?assign(): By using the Object. assign() method, all enumerable properties of one or more source objects are copied to the target object. This method returns the modified target object. The properties of the target object are overwritten if they have the same key as properties in the sources.
How do I copy values from one object to another in JavaScript?To copy an object in JavaScript, you have three options:. Use the spread ( ... ) syntax.. Use the Object. assign() method.. Use the JSON. stringify() and JSON. parse() methods.. How to get specific property from object in JavaScript?You can access the properties of an object in JavaScript in 3 ways:. Dot property accessor: object. property.. Square brackets property accessor: object['property']. Object destructuring: const { property } = object.. |